This small post is an update for the one I wrote a month ago: “CocoaPods and iOS-Universal-framework in the same project”. In a nutshell, I had a problem with iOS-Universal-Framework and CocoaPods in the same project, the libraries weren’t recompiled for the target architectures when I switched the target. I had to disable parallel building that time.
Recently I stumbled upon this article, which nicely describes existing solutions to create static frameworks for use in iOS projects. To avoid the necessity to reinstall iOS-Universal-Framework every time Xcode is updated and reduce the overall build time, I recreated the framework project with the help of this manual: iOS-Framework. This solution is better in general, and it also allows to parallelize builds in Xcode.